How Obidi Demystifies the Holography of String Theory and Traditional Physics With His Theory of Entropicity (ToE)
How-Obidi-Demystifies-the-Holography-of-String-Theory-and-Traditional-Physics-With-His-Theory-of-Entropicity-(ToE).md
That is an accurate observation of what John Onimisi Obidi intends with his framework. He explicitly aims to bypass the traditional, non-local "screen" setup of the holographic principle. [1, 2, 3]
In standard physics (like the AdS/CFT correspondence proposed by Juan Maldacena), our 3D reality is mathematically treated as a projection generated by discrete qubits entangled on a distant 2D boundary at the "edge" of the universe. Obidi seeks to "demystify" this by getting rid of the distant boundary entirely. [2, 3, 4]
Instead of locating information on a faraway 2D screen, the Theory of Entropicity (ToE) proposes that a continuous entropic field exists locally and natively everywhere in spacetime. [3, 5]
In traditional holography, the Ryu-Takayanagi formula states that geometric bulk areas determine quantum boundary entanglement. Obidi's framework reverses this causality: the local flow and internal constraints of the entropic field are what generate the illusion of macroscopic space, time, and gravity right where we are. [3, 5]
Rather than counting discrete information bits on a 2D perimeter, ToE relies on the Obidi Curvature Invariant (OCI = ln 2).
This value is treated as a local, structural limit—the minimum geometric difference required for two states to be physically distinct anywhere in the universe. [1, 6]
By embedding information geometry directly into a local field, Obidi's Theory of Entropicity (ToE) attempts to turn holography from a strange, non-local "cosmic projection" into an intrinsic, fluid thermodynamic process happening all around us. [3, 5]
If you'd like to explore this further, would you prefer to look at how time specifically emerges from this local entropic flow, or look at how it tries to absorb the behavior of quantum mechanics without using traditional qubits? [3, 5]
[1] https://osf.io
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