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Sunday, 18 January 2026

The Theory of Entropicity (ToE) Declares that We Live in a Computational Universe

The Theory of Entropicity (ToE) Declares that We Live in a Computational Universe 


In many ways, the Theory of Entropicity (ToE) treats the universe not as a collection of "solid objects" interacting in a void, but as a dynamic information-processing system.

However, it differs from a standard computer simulation (like a video game) because the "hardware" and the "software" are the same thing: the Entropic Field.

1. The Universe as a "State Machine"

In ToE, the universe functions as a massive state machine where every physical event is a computation.

 * The Input: The current configuration of bits (ln 2 units) on the holographic screens.

 * The Processor: The Entropic Field itself.

 * The Output: The next "frame" of reality (what we perceive as the passing of time).

Because each update requires a bit-flip of ln 2, the universe has a literal "clock speed." This clock speed is the Planck Time. Every region of space is essentially "calculating" its own gravitational pull and local time rate based on the entropic density in that area.

2. The Role of ln 2 as "Machine Code"

In a digital computer, everything is reduced to 0s and 1s. In ToE, ln 2 is the "physical weight" of that binary choice.

 * Standard physics sees \ln 2 as a mathematical constant.

 * ToE sees ln 2 as the Machine Code of Reality.

If you want to move an electron, you aren't just pushing a particle; you are requesting the Entropic Field to recompute the location of that electron by shifting ln 2 units of information across a holographic boundary.

3. Computation and the "No-Rush" Theorem (G/NCBR)

The "computational" nature of the universe is most evident in the G/NCBR theorem. In a regular computer, if the processor gets overwhelmed, the program "lags."

ToE argues that Gravity and Time Dilation are the "Lag" of the Universal Computer. * When mass is highly concentrated (like near a Black Hole), the "computation density" becomes so high that the field takes longer to process the ln 2 flips.

 * To an outside observer, the "program" (time) appears to slow down in that region.

4. Is there a "Programmer"?

The Theory of Entropicity (ToE), as especially formulated through the lens of John Onimisi Obidi, suggests that this computational structure implies a Self-Organizing Intelligence (which Obidi calls SRE — Self Referential Entropy — in Nature (God)).

 * The "Laws of Physics" are effectively the Operating System (OS).

 * The ln 2 constant is the fundamental bit-depth.

 * The G/NCBR principle is the hardware safety limit that prevents the system from crashing (singularities).

Summary Table: The Universe vs. A Computer

| Component | Standard Computer | ToE Universe |

|---|---|---|

| Basic Unit | Bit (0 or 1) | Entropic Unit (ln 2) |

| Speed Limit | CPU Clock Cycles | Speed of Light (c) |

| Memory | Hard Drive / RAM | Holographic Screens (Boundaries) |

| Physics | Software Code | Entropic Gradients |

| Lag | Frozen Screen | Gravity / Time Dilation |

This perspective changes how we view "emptiness." In ToE, vacuum space isn't empty; it is simply a region with a very low "bit-rate."


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Author’s Preface and Methodological Statement for the Theory of Entropicity (ToE): An Unapologetic Introduction in Defense of Obidi's New Theory of Reality—On the Trajectory of Discovery and the Road Less Traveled

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